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In Unity, you can programmatically set the scroll position of a ScrollView using its associated properties. Below are the steps to achieve this for both ScrollRect (UI-based) and IMGUI ScrollView.
1. Using ScrollRect (UI-Based ScrollView)
The ScrollRect component is commonly used in Unity's UI system. You can adjust its scroll position using the verticalNormalizedPosition or horizontalNormalizedPosition.
Steps:
Access the ScrollRect component attached to your ScrollView.
Modify the normalized position values (range: 0 to 1).
Example Code:
using UnityEngine;using UnityEngine.UI;public class ScrollViewController : MonoBehaviour{public ScrollRect scrollRect;void Start(){// Set vertical scroll position to the topscrollRect.verticalNormalizedPosition = 1f;// Set horizontal scroll position to the middlescrollRect.horizontalNormalizedPosition = 0.5f;}}Copied!✕Copy2. Using IMGUI ScrollView
For IMGUI-based ScrollViews, you can directly manipulate the Vector2 variable that tracks the scroll position.
Steps:
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