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  1. PyBullet is a Python module designed for physics simulation in robotics, games, visual effects, and machine learning. It supports loading articulated bodies from formats like URDF, SDF, and MJCF, and provides features such as forward dynamics simulation, inverse kinematics, collision detection, and ray intersection queries. It also integrates with rendering engines and supports Virtual Reality (VR) devices like HTC Vive and Oculus Rift.

    Installation

    To install PyBullet, use the following command:

    pip install pybullet
    Cóipeáilte!

    This will also install pybullet_envs, which includes Gym environments for reinforcement learning.

    Basic Usage Example

    Here is a simple example to get started with PyBullet:

    import pybullet as p
    import pybullet_data

    # Connect to the physics simulation (GUI or DIRECT mode)
    physicsClient = p.connect(p.GUI)

    # Set the search path for data files
    p.setAdditionalSearchPath(pybullet_data.getDataPath())

    # Set gravity in the simulation
    p.setGravity(0, 0, -10)

    # Load a plane and a robot model
    planeId = p.loadURDF("plane.urdf")
    startPos = [0, 0, 1]
    startOrientation = p.getQuaternionFromEuler([0, 0, 0])
    robotId = p.loadURDF("r2d2.urdf", startPos, startOrientation)

    # Step the simulation and get the robot's position and orientation
    p.stepSimulation()
    position, orientation = p.getBasePositionAndOrientation(robotId)
    print("Position:", position, "Orientation:", orientation)

    # Disconnect from the simulation
    p.disconnect()
    Cóipeáilte!
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