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Design patterns in Java are proven, reusable solutions to common software design problems. They are categorized into Creational, Structural, and Behavioral patterns, each addressing different aspects of object creation, structure, and interaction.
Example – Strategy Pattern (Behavioral) The Strategy Pattern allows you to define a family of algorithms, encapsulate them, and make them interchangeable at runtime. This is useful when you have multiple ways to perform a task and want to switch between them dynamically.
Real-Time Scenario: Consider an e-commerce payment system where customers can pay via Credit Card, PayPal, or other methods. Instead of hardcoding payment logic, we define strategies for each payment type.
Design Patterns in Java
Learn how to use design patterns in Java with code examples and articles. Explore creational, structural, and behavioral patterns and their usage scenarios.
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