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  1. Use this class to create Editor windows that can either float independently or dock as tabs, similar to the default windows in the Unity Editor. You can use the MenuItem attribute to configure an Editor windows to be opened in the Unity Editor menu.
    docs.unity3d.com/6000.0/Documentation/ScriptRef…

    Derive from this class to create a custom Editor window. Use this class to create Editor windows that can either float independently or dock as tabs, similar to the default windows in the Unity Editor. You can use the MenuItem attribute to configure an Editor windows to be opened in the Unity …

    docs.unity3d.com/6000.0/Documentation/ScriptRef…

    Yes, the usual way is to simply use GUI.DragWindow inside your GUI.Window / GUILayout.Window callback. When you don’t specify a rect the whole window background will be draggable. If you specify a rect, that rect is relative to the windows top left corner. A common usecase for usual window styles …

    discussions.unity.com/t/how-can-i-make-an-editor-…

    I am trying to do something like this with Unity Editor for my window but I am not sure how it is done. So it is basically a box ( a wrapper ) with a title at top. Beneath the title there are boxes or "cards" where you add text to it. Any help is appreciated! This is too broad. Try to explain what …

    gamedev.stackexchange.com/questions/149716/h…

    First script is called MyWindow, and here is the code: string myString = "Hello world"; bool groupEnabled; bool myBool = true; float myFloat = 1.23f; [MenuItem("Window/My Window")] public static void ShowWindow() EditorWindow.GetWindow(typeof(MyWindow)); void OnGUI() GUILayout.Label ("Base …

    discussions.unity.com/t/make-a-box-in-editor/535682

    This example demonstrates how to create a custom Editor window with C# script to react to user input, make the UI (User Interface) Allows a user to interact with your application. Unity currently supports three UI systems. More info See in Glossary resizable, and handle hot-reloading. A custom …

    docs.unity3d.com/2022.3/Documentation//Manual/…

    Put editor window scripts in a folder called Editor to avoid build issues using UnityEditor; public class MyEditorWindow: EditorWindow void OnGUI() // Your GUI code Opening a custom window can be done with EditorWindow.GetWindow using UnityEditor; public static class WindowOpener …

    pixelpirate.github.io/UnityEditorExtentionsBook/win…
  2. How can I make an Editor Window Box Draggable?

    Feb 8, 2021 · I just started working on an editor window that is similar to Shader Graph and I want to make boxes draggable like nodes. How can I do this?

  3. gui - How to create a Unity Editor box grouping with a …

    Oct 19, 2017 · I am trying to do something like this with Unity Editor for my …

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    • Unity Editor Scripting Series — Chapter 3: Editor Window

      Jul 4, 2024 · Editor Windows are like the main building blocks of the Unity Editor. The panels you use all this time: Hierarchy, Inspector, Scene, Game, Project; …

    • Make a box in editor - Unity Engine - Unity Discussions

      Apr 23, 2014 · Just to test i want to make a window with a button that when pressed calls a method from another script that build a box. First script is called MyWindow, and here is the code:

    • Unity - Manual: Create a custom Editor window with C

      This example demonstrates how to create a custom Editor window with C# script to react to user input, make the UI (User Interface) Allows a user to interact with …

    • Unity - Manual: Editor Windows

      Making a custom Editor Window involves the following simple steps: Create a script that derives from EditorWindow. Use code to trigger the window to display itself. Implement the GUI code for your tool. …

    • Unity Editor Extentions - GitHub Pages

      The default style, shown above, is a resizable window that can be dragged arount and docked into the Unity editor like the inspetor or scene view. The different styles can be choosen replacing …

    • Windowing - Unity

      A Unity Editor window body displays Editor content and allows user to interact with its contents. When floating, a Unity window is framed by the operating systems window element and a title bar.

    • Building a Custom Editor Window in Unity

      Feb 27, 2023 · This blog, will demonstrate you how to create a custom editor window from scratch, with your unique interface and functionality.