Hi all , welcome to the exciting world of animation . The purpose of this tutorial is to not to go into details of how to create animation, rather it is about a simple utility in Maya to convert your ...
In this short tutorial I am gonna tell you how to export animation from one file to another in Maya. In a scenario where you have some animation done for one character and want that same animation in ...
Inverse Rig Mapping is a toolset for Maya to map skeletal animation data e.g. mocap data back to arbitrary character rigs using machine learning. It is based on the paper "Learning an inverse rig ...
This project can make you recording animations in runtime with Unity, and can save into .anim or Maya .ma format. Though Maya has its own physic simulator, but unity is much faster and can easily ...