A CG/Animation pipeline between Houdini and Blender, using Python to manage shots and simulation results. I made this pipline tool to deal with multiple shots requiring cloth & hair simulation in ...
3D technology is used in a wide range of fields, including film, video games, architecture, engineering, and product design. It allows designers to create digital models of objects that can be ...
Blender Studio releases the Storm character rig for Blender 5.0: animation-ready with CloudRig body, advanced shape-key facial setup and pose library.
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