ニュース
Professor Christothea Herodotou, Professor Eileen Scanlon and Kevin McLeod from The OU’s Institute of Education Technology (IET) Learning, Teaching and Technologies team are working with partners ...
IET produce a series of annual innovating pedagogy reports exploring new forms of learning, teaching and assessment practice for our interactive, technology-enabled world. These reports provide a ...
IET’s world-leading research programme Learning Analytics and Learning Design drives innovative best practice, supporting teachers to design blended, online courses. According to the academic citation ...
It is our mission to further the principles of Open Education, harnessing innovative technology to provide free open learning. The definition of Open Education and the ways it can be achieved have ...
Kukulska-Hulme, Agnes; Goshtasbpour, Fereshte and Conde-Gafaro, Barbara (2025). Communication in Language MOOCs. In: Stockwell, Glenn and Wang, Yijen eds. The Cambridge Handbook of Technology in ...
IET has long led pedagogical development in digital learning and teaching, building a history of exploring innovative ways to drive developments in education and educational technologies. These ...
Richard is an experienced software developer and educational technologist with over two decades of experience. Since 2007, he has worked with the Institute of Educational Technology (IET) at the Open ...
About Fridolin Wild is professor at the Institute of Educational Technology of The Open University, also leading the Performance Augmentation Lab (PAL). Fridolin seeks to close the dissociative gap ...
IET explore, develop and establish new ways for augmented reality to be used by industry and education, enhancing its application for learning, teaching and training. IET is a leader in the field of ...
Skills for Prosperity Kenya is a programme funded to strengthen existing digital (online, blended) education capacity for selected Public Higher Education Institutions (HEIs).
As Covid-19 has shifted learning online, wearable tech has a greater role to play in education. Wearable technology is becoming smaller, more accessible, and more engaging for consumer audiences, and ...
Language learning can be achieved in various forms, with advancements in smart technology having allowed for greater access to informal ways of learning. Along with the increased immersive learning ...
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