Quixel, the developer of Megascans project and a subsidiary of Epic Games, recently shared an Unreal Engine 5 demo, showing off the engine's unlimited power in creating a realistic environment. Unreal ...
Epic Games has acquired a company called Quixel, a tools and services provider for graphic artists, which also created what it says is the "world's largest photogrammetry asset library." Quixel is ...
Quixel created a cinematic short film Rebirth that looks like it was someone taking a video of a landscape with a video camera. Only it was an animation using Epic Games’ Unreal Engine. Quixel used UE ...
Rendered in Unreal Engine 4. Megascans is a massive online library of thousands of physically based material scans and fully scanned 3D assets. The purpose of Megascans is to provide artists with a ...
A short film that premiered at GDC highlights the photorealism potential of Unreal Engine, and it would be easy to assume Rebirth is a live-action short given how life-like it looks. The video depicts ...
With the introduction of Unreal Engine 5, the Unreal ecosystem will soon blur the lines between indie startups and AAA titans. Welcome to the first video in a 3-part series, in which we'll explore why ...
Epic Games has officially acquired Quixel, a company founded back in 2011 with the aim to speed up the process of building digital environments by offering creators 3D building blocks for their ...
Epic Games has acquired the creator of the photogrammetry asset library Megascans, Quixel, for an unknown sum. Founded in 2011, Sweden-based Quixel employs over 100 people across six countries ...