This was a game I made a couple years ago (hence lack of /src and good code/commit formatting) following this raycasting tutorial for a "2.5D" games in PyGame. I decided to repurpose it into a ...
This project demonstrates a basic 3D raycasting engine inspired by early first-person shooters like Wolfenstein 3D. It’s built in Python using pygame and serves as a learning tool to understand ...
A computer scientist used only “pure SQL” to construct a multiplayer DOOM-like game. The resulting first-person shooter game, ...