supports java resourcepacks of version 1.13 and above, 1.16 currently not included. supports compressed resourcepack .zip files and extracted resourcepacks also supports conversion of textures for ...
This is a port of Vanilla Normals Renewed from Java to Bedrock RTX. I absolutely love this pack on PTGI, it's my favorite vanilla conversion pack and the only resource pack I like using. I play on ...
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Back in August, Mojang and NVIDIA announced that ray tracing was on the way to Minecraft. At the time, the companies said that ray tracing features would launch in beta at some point in 2020, then ...
This week Nvidia finally pulled the wraps off RTX IO, which it first announced in the Ampere days of 2020. However, it wasn't officially supported on any games until now, when the company launched the ...
One of the great novelties of the presentation of the NVIDIA event was the RTX IO technology. We could say that this technology is the equivalent of the technology used by Sony and Microsoft in their ...
Nvidia's RTX Neural Texture Compression (NTC) has finally been benchmarked, demonstrating the technology's capabilities in an actual 3D workload. Compusemble on YouTube benchmarked Nvidia's memory ...
NTC texture compression is undemanding to video memory and offers realistic quality. NVIDIA’s Blackwell graphics cards are specifically «tailored» for neural rendering. On YouTube, a Compusemble ...
The “Imagination Island” world in the Minecraft with RTX beta — ray tracing enabled Image: Mojang/Xbox Game Studios via Blockworks, Nvidia With Minecraft’s new ray-traced visual overhaul now live in ...