The Python node allows users to process geometry attributes and primitives using Python from within the geometry node system. Because it is executed in the context of the active Blender program, ...
A proof of concept for a plugin for UNIGINE Editor utilizing Blender Geometry Nodes functionality for procedural geometry. The plugin establishes a live link with Blender used as back-end for mesh ...
Geometry Nodes is Blender’s node-based procedural geometry system, used extensively for scattering, modeling, and automating complex setups. The initial V-Ray 7 release lacked support for it, forcing ...
An experiment in impulsivity, OK Go teams up with animators Will Anderson, Lucas Zanotto, and Blender Studio to create a chaotic, digital adventure through algorithms and motion capture.
If you're ready to start exploring the more advanced workflows and processes in Blender to create intricate 3D models, then Taking Blender to the Next Level is for you. This book focuses on a few ...
The Digital Production logo has been through a lot recently. It was thrown in Houdini with a wet towel and turned to earth in Tyflow. And now it is set on fire in Blender – where will it end? As a ...