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We’ve know that Apple planned to support WebXR for quite some time, but with VisionOS 2, the company is enabling the feature for all users. WebXR allows developers to deliver cross-platform XR ...
While turned off by default, Apple Vision Pro users can still use WebXR to enjoy browser-based mixed-reality experiences with the headset. Here's how to turn that support on. WebXR is an API for web ...
Apple has confirmed that Safari on Vision Pro will support WebXR, a web-standard that allows immersive experiences to be delivered through the browser. In a somewhat surprising move, Apple confirmed ...
Truth be told, Google's VR and AR direction is all over the place. From Google Cardboard to Daydream and Project Tango to ARCore and, now WebXR. That last bit, however, may stand to have the biggest ...
Google has been working on a series of projects that feature WebXR, which brings together augmented and virtual reality on the web to make the technology more accessible and convenient to use. Floom ...
Apple recently released visionOS 1.1, bringing higher quality Persona avatars and enterprise support to Apple Vision Pro. The software update also introduces support for a significant advancement in ...
Apple has been investing a lot in augmented and virtual reality since the introduction of its own ARKit API. However, when it comes to open standards on the web, Apple is still far behind its ...
Screenshot of “VR Dodgeball,” one of the final projects for the University of Washington’s AR/VR capstone. (University of Washington Photo) University of Washington students this week presented demos ...
The Experiments with Google site brings together various projects built with the company’s core platforms and new technologies. The latest collection from Google highlights WebXR Experiments that ...
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