In this video about p5.js and WebGL, I discuss how a graphics context created with via createGraphics() can be applied as a texture to 3D geometry. This is especially useful for rendering text in 3D.
Thank you for completing the survey! My previous article, Depth Camera Capture in HTML5, introduced a web application API to capture and manipulate depth stream data from cameras like the Intel® ...
Google this week said that a security enhancement in the WebGL specification has limited the use of cross-domain image or video elements as WebGL textures in Chrome 13, and encouraged developers to ...
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