Khronos Group, the company behind the Vulkan application programming interface (API), announced today that it now supports ray tracing, the buzzword friendly feature Nvidia pushed and console makers ...
The Khronos Group has added Vulkan Ray Tracing extensions to Vulkan API, creating the industry's first open, cross-vendor, cross platform standard for ray tracing acceleration. According to details ...
In a press release which announced OpenCL 2.2 and SPIR-V 1.2 finalized specifications, Khronos Group hinted that it might merge OpenCL with Vulkan API in the future. While the original press release ...
Android P is set to introduce Vulkan Graphics API version 1.1 support which will eventually, but not immediately, improve the overall visuals and performance of mobile games for end users. That said, ...
Update 16th February, 2016: Vulkan 1.0 has been released. You can download a beta driver for both AMD and NVIDIA drivers right now, and try it out on The Talos ...
Recently, you may have noticed an ever-present flow of stories surrounding OpenGL and OpenGL ES successor Vulkan, a new low-level API from non-profit consortium the Kronos Group. Most notably, we ...
Valheim's 0.146.8 update introduced support for the Vulkan API to help the game run better, but many players are confused about its functionality. The Vulkan API is a simple graphics API, similar to ...
A new programming interface for graphic Vulkan applications is presented. Owners of GeForce graphics processors already have everything they need to experience the benefits of the Vulkan API. The new ...
Heads up my gaming amigos, the Khronos Group has announced version 1.0 of its cross-platform Vulkan graphics API, opening up new possibilities for game developers. Not only is Vulkan supported across ...
Intel demonstrated the capabilities of the Vulkan API at the recent SIGGRAPH 2015 event. This weekend it made a video available featuring its Stardust graphics demo running on a Windows machine ...