Abstract: In this paper we study distributed agent matching in environments characterized by costly exploration, where each agent's utility from forming a partnership is influenced by both the maximum ...
This Bot is using Minimax with alpha-beta pruning. The utility is being evaluated at certain depths by using a linear utility function based on material value, mobility, checkmates and stalemates.
A time trial mini-game with a specific focus on creating and optimizing the AI components. The main AI components include: Finite State Machine (FSM) Behaviour Tree (BT) Utility Function Finite State ...
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