TL;DR: Unreal Engine 5.6 will improve performance and stability for major upcoming games, delivering up to 30% faster speeds and enhanced ray-tracing on consoles and high-end PCs. This update ...
We continue our series of articles about legendary game engines. If Quake Engine laid the foundations for 3D shooters, Unreal Engine 1 was a real breakthrough that launched a new wave of games with ...
Many Unreal Engine 5 games suffer from sub-optimal performance due to bad optimization, but not all. Clair Obscur: Expedition 33 showcases Unreal Engine 5's full potential and runs well on most ...
We recently sat down with both CD Projekt Red and Epic to find out a little bit more about that, well, epic Witcher 4 tech demo and what the new Unreal Engine 5.6 brings to game development. The main ...
Epic Games has released the first preview for its new Unreal Engine 5.6, promising "vast, high-fidelity open worlds with maximum performance. The latest iteration of the popular game engine, used in ...
There’s no doubt that Unreal Engine has become one of the most popular tools for building modern games. More and more studios are shifting to Unreal Engine 5 (UE5), including Halo Studios, which has ...
Editor's Note: Special thanks to EliteHubs for powering the series. You can get custom-made high-performance PCs on their online store. Game engines are what bring your favourite video games to life.
Epic Games CEO Tim Sweeney has responded to criticism of Unreal Engine 5's optimization, which is becoming an increasingly contentious topic of late. The Epic Games boss has seemingly suggested the ...
Crowds still difficult in video game development? Try counting the number of real-time rendered characters in the audience in this Unreal Engine 5.6 game (see what is Unreal Engine? and our guide to ...
The moment when you leave the sewage system of the imperial prison complex in “Oblivion” and step out into the open game world for the first time is gaming heritage. In the remastered version, this ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...