Unreal Engine 5.7 introduces experimental Nanite foliage skinning and other roadmap items. Officially confirmed features only.
Epic Games has rolled out the preview version of Unreal Engine 5.7, and it’s shaping up to be one of the most important updates to the engine so far. The biggest change is the new Procedural Content ...
Unreal Engine 5 enhances animation, lighting, and geometry design for upcoming games. Highly anticipated titles include 'Wuchang: Fallen Feathers', 'The Sinking City 2', 'Cronos: The New Dawn', and ...
TL;DR: NVIDIA has released the official DLSS 4 plugin for Unreal Engine 5.6, enabling developers to integrate advanced AI upscaling features like Multi-Frame Generation, Ray Reconstruction, and Super ...
Please accept that the game is doing a lot and running pretty optimally,' Gearbox Software boss Randy Pitchford says about ...
A Gungrave Gore remake titled Gungrave Gore Blood Heat is officially in development for PC, PlayStation 5, and Xbox Series X ...
Many Unreal Engine 5 games suffer from sub-optimal performance due to bad optimization, but not all. Clair Obscur: Expedition 33 showcases Unreal Engine 5's full potential and runs well on most ...
Battlefield 6’s reliance on the Frostbite engine is rooted in both technical capabilities and practical development considerations. Frostbite has been under continuous development at DICE for over a ...
Epic Games CEO Tim Sweeney in a media roundtable interview during the latest Unreal Fest event in Seoul, South Korea suggested the reason for the performance issues with some games using Unreal Engine ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...
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