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The highly anticipated release of Unreal Engine (UE) 5.1 is here, and with it come some pretty spectacular changes for those working in animation and vfx.
Unreal Engine has dropped the 5.4 update at GDC 24, and the presentation showcases stunning visuals, optimized workflows, and powerful features.
With the launch of Unreal Engine 5.6, it has been integrated directly into the engine to optimize workflow. There are a few main elements of MetaHuman getting updates.
Unreal Engine 5 may be a game creation tool, but it could be the key to a bold new future for indie movie making.
Better Animation Workflows Unreal Engine 5.6 includes several improvements to its in-editor animation toolset. The redesigned Motion Trails make animation editing more intuitive.
Treehouse Digital is doing all the imagery and animation work for Rogue Trooper using Unreal Engine 5.
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