According to the documentation the Visual Effect Graph enables you to author visual effects using Node-based visual logic. This repository provides examples for some specific cases in VFX Graph such ...
Shaders enable you to create powerful visuals for your game projects. However, creating shaders for your games can be notoriously challenging with various factors such as complex mathematics standing ...
So Basically I mad three different ways to make the same fx and I called the object in the scene with the same name: 1 Cube ScrollShader 2 Cube AmplifyVFXGraph ( I added Amplify Shader on the project ...
Unity 6.1 introduces 3D water deformation, Deferred+ rendering in URP, Variable Rate Shading, bicubic lightmap sampling, and experimental WebGPU support. Unity has released Unity 6.1, the latest ...
ABSTRACT: The transitional blending between terrain and objects is a core challenge in enhancing the realism of game scenes. Aiming at the problems of poor universality, reliance on high-configuration ...
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