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This is a component that enables a "drag and drop" feature in Unity 2D projects that take advantage of touchscreen controls. It should be attached to a gameobject with a Collider2D component that will ...
Drag this GameObject into the Shop Item Container slot. Assign Coin Manager: Drag the "CoinManager" GameObject from your Hierarchy into the Coin Manager slot. C. InventoryManager (GameObject: ...
This is part one of a tutorial on how to make an FPS for Android in Unity. By the end, you'll be able to walk around a 3D world and shoot at objects!
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