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Metaphor: ReFantazio Lead Battle Planner Kenichi Goto identified difficulty as a key component of a good battle system. Goto also believes that making battles easy to retry and fast-forward helps keep ...
Metaphor: ReFantazio's combat is another feather in Atlus' already impressive cap, but the game's lead battle planner reckons difficulty is a huge reason why turn-based fights can be so, so good.
We can't blame you if you're desperate for more games like Clair Obscur: Expedition 33 – the debut game from Sandfall Interactive (made up of former Ubisoft devs) is a stunning first game for the ...