Download the Unity Package and import it to your Unity project. The maps are connected according to the following principle: if maps A and B have the same edge weight on opposite sides, then they can ...
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>AsyncInfo</b>(TileEntry entry, FileStream fs) (defined in <a class="el" href="class_unity_slippy_map_1_1_map_1 ...