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A comprehensive set of Unity Editor tools designed to help convert, import, and optimize Metin2 game maps for Unity projects. This tool fixes the common seam issues between adjacent terrain tiles in ...
Biome-Based Terrain – Tiles are assigned based on the biome map. Scalability – The system can be expanded with additional biomes, terrain features, and procedural elements.
Deep Rock Galactic is a game about exploring procedurally generated caves, and its Terrain Scanner tool is cleverly designed to make this easier.