News
A foundational Unity project for integrating 2D computer vision models. Designed as a starter kit for various tutorials, from image classification to pose estimation and object detection in the Unity ...
It first splits the mesh into "nodes", which are just small spheres with rigidbodies. Then it connects each of those nodes to its "neighbors" (which are the nodes it is connected to by an edge) with ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results