News

Learn how to use the Shader Graph tool in Unity to create custom shaders visually without code. This article covers the basics of Shader Graph, nodes, master node, properties, and testing.
The Unity project is separated into two Scenes - one with 6 vertex shaders and one with 10 various simpler shaders. Each shader is represented with a material on a sphere or a 3D mesh with the same ...
The data asset tells the renderer how to actually render, and this is where you add passes. To add a postprocessing effect, add a FullScreenRenderPass to the renderer, and create a material from a ...