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Unity Scriptable Render Pipeline The Scriptable Render Pipeline (SRP) is a new Unity feature in active development. SRP has been designed to give artists and developers the tools they need to create ...
Unity has teased the two major new features coming in the first update to its development tool in 2018. The big addition to Unity 2018 will be its new Scriptable Render Pipeline, which gives advanced ...
For those who prefer something closer to plug-and-play, the new High Definition Render Pipeline brings support for improved visual fidelity over Unity's existing rendering pipelines.
Unity has introduced scriptable render pipelines and a C# Job System as part of its large 2018.1 update. The new additions utilise high-definition rendering and performance tech are designed to make ...
A Novel Ray Tracing Method Based on Unity Scriptable Render Pipeline and DirectX Raytracing Abstract: Ray tracing is the most powerful tool in photorealistic image production. Since Kajiya [1] ...
Unity 2018 detailed in GDC keynote Machine learning, new scriptable rendering pipelines and more VR support among the highlights ...
Ray tracing is the most powerful tool in photorealistic image production. Since Kajiya [1] provided a Monte Carlo solution on his proposed render equation in 1986, almost all the following ray tracers ...
Lightweight Rendering and High Definition Rendering – these are the two brothers who joined the Unity club with update 2018.1. It is easy to guess which one of them serves which purpose, and we had a ...