How do I use it? To make use of the project, simply pull it down to your local machine and open it within Unity! Everything is pre-configured to "just work", with the exception of Leap.dll, LeapCSharp ...
In this issue (#869) and in this PR (#870) I did set the Root Motion of the created Animator to true but it turns out, Animator requires an avatar to be able to apply root motion to non-humanoid ...