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This repository contains a Unity-based system for procedural terrain generation with fixed height constraints. The system is designed to generate natural-looking terrain that respects areas where ...
Infinite procedural world Seamless chunked level of detail Multiple materials with smooth material transitions Graph-based terrain generation using XNode Note: The Unity version used is 2021.1.16f1.
Unknown Worlds Entertainment reckon they've hit on a new genre with Subnautica. As far as we know it's a machine made up of RPG mechanics, creation tools, submarines, and weird fish. While the game is ...
Terrain generation and simulation techniques form a dynamic field of research, integrating computer graphics, geospatial analysis and physical modelling to produce realistic representations of natural ...