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The Particle Bake Tool is a Unity Editor extension that allows you to bake particle systems into either a texture or a mesh for improved performance and flexibility in your projects.
Unity scene exploring Unity's particle system to emit particles as the cursor moves across the screen. Scene 1: Particles Follow the Cursor on the 2D screen/ Particle system in UI.
A Bezier curve with extruded Mesh is used to replace the main use of Unity Shuriken Particle System. As the biggest particle visual effect gets replaced by the mesh implementation, the performance ...
Unity has released the beta for version 5.5 of its eponymous engine. The headline improvements in the unstable iteration are to line rendering and the particle system, with LineRenderer and ...
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