Yesterday (Tuesday, September 12), it was announced that the game engine Unity will soon begin charging developers a monthly fee based on the number of installs their games have, in a move that has ...
For years, the Unity Engine has earned goodwill from developers large and small for its royalty-free licensing structure, which meant developers incurred no extra costs based on how well a game sold.
UPDATE: The backlash forced Unity to nix runtime fees for those on its personal plan. UPDATE 9/22: After some serious backlash, the company says the Unity Personal plan will still be free and games ...
Unity is truly living up to its name, as following the announcement the company will be charging a new fee based on how many times a game was installed, developers have banded together to express ...
UPDATE 11.45pm: As fury among developers continues to mount following Unity's dramatic changes to its Unity Engine business model, the company has taken to social media to "provide clarifying answers ...
Unity Technologies, the company behind the cross-platform game engine Unity, announced a new pricing model on Tuesday — and it’s been almost universally condemned by the video game developer community ...
Unity is adding a new charge for every time a game using the Unity Engine is installed, the company announced today. Starting January 1, a Unity Runtime Fee will be charged to any game that has passed ...
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