local script = ... script.Awake = function() -- create an instance from a Inspector assigned prefab script.go = Object.Instantiate(script.InspectorPrefab) end script.Update = function() -- make it ...
Create "Assets/Plugins/Lua" in your Unity project Download and place the contents of this repository to the newly created folder LuaVM is the main Lua interface, it's the class you use to run Lua ...