News
Unity has announced an updated Runtime Fee plan after receiving heavy criticism from the game development community after its announcement.
The runtime fee is gone, effective immediately. The Unity Personal plan will remain free for developers with under $200,000 in revenue and funding.
On Tuesday, the cross-platform game engine Unity announced that it will begin charging game developers for the Unity Runtime service, starting on January 1, 2024. According to the announcement, Unity ...
Unity Software is abandoning its "runtime fee" pricing policy, nearly a year after its announcement sparked considerable backlash from the videogame developer community.
Unity plans to charge developers a small fee each time a 'qualifying game' is downloaded by an end user, which has led to criticism.
Unity has cancelled its controversial Runtime Fee to return to its normal seat-based subscription model. This is effective immediately.
(Reuters) - Unity Software is abandoning its "runtime fee" pricing policy, nearly a year after its announcement sparked considerable backlash from the videogame developer community.
Under the new prices per-seat, Unity Pro’s annual pricing will be $2,040 a year, while to get it monthly will cost $185 a month. Unity Enterprise will be $3,000 a year, and the Unity Industrial ...
Now in early access all Unity Personal, Pro, Enterprise and Industry subscribers have access to Unity Cloud. Plus, from today, Unity is opening up its PolySpatial visionOS beta program for the ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results