This is the first Unity project I completed, start to finish. It was made using the GameDev.TV Unity 3D course.
In this tutorial, we will explore how we can create and manipulate primitive shapes in Unity to create a more complex model. We will use Unity’s built-in primitive shapes to construct something more ...
Posts from this topic will be added to your daily email digest and your homepage feed. The new Unity Weta Tools division is described as a ‘complete toolchain for 3D creation, simulation, and ...