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Provides components that can use equations to control any value in the Unity editor without needing to write additional scripts. It works similarly to animation modifiers in Blender or expressions in ...
Unity is the little game engine that could revolutionize animated movies The new Cinemachine automates much of the process away, leaving you free to be creative ...
This research applies Hierarchical Finite State Machine (HFSM) to the 2-dimensional player character animation control by creating states based on the player’s movement design and then grouped based ...