The original tech demo for the Unity 3D game engine featuring a collaboration of assets and resources from Infinite Realities and other middleware toolsets got the gaming community talking, and ...
Video game graphics have been one of the main battlegrounds for both games and hardware producers since the industry began. The graphical jump from the 8-bit era to the 16-bit era, and then again in ...
In brief: Real-time rendered 3D graphics have come a long way since the 80s, as we can see by Unity's "Enemies" tech demo. Besides the photorealistic human shown throughout the demonstration, it's ...
会員(無料)になると、いいね!でマイページに保存できます。 ゲーム業界以外の産業分野のDX支援を進めるUnity 2004年にコペンハーゲンで設立されたUnityは、リアルタイム3Dコンテンツの開発・運用プラットフォームを提供してきた。同プラットフォームは ...
The demo shows the possibilities for using gaming engines to create immersive viewing experiences Unity has showcased real-time volumetric 3D capture at a recent UFC fight, using real-time 3D sports ...
ユニティ・テクノロジーズ・ジャパン(株)は2月28日、国土交通省および(株)シナスタジアが開発したツールキット「PLATEAU SDK for Unity」の配信を開始したことを発表した。3Dゲーム開発環境「Unity」で利用でき、現在「Unity」向けアセットのマーケット ...
In our last report on Unity-Chan, we got a look at how Unity Japan came up with the idea of their new mascot. Now that we know the story behind the character, 4Gamer shows us exactly how she’s used by ...