Nuacht

Collisions are detected through RaycastHit2D Physics2D.Linecast() hits on colliders. The game could easily be optimized by using a 2D array representation of the board. No need for the use of heavy ...
Main objective of this blog post is to give you an idea about how to use Collision Detection without Rigid body in Unity. Here, just vertical movement is checked but one can check the other directions ...
The aim of this research is to finalize implementation of new method and algorithm of Collaborative and Non-Collaborative Dynamic Path Prediction for Mobile objects Collision Detection with Dynamic ...