This project is a 2D top-down game featuring procedural map generation, as well as pathfinding algorithms such as Dijkstra and A* (A star). The game provides an immersive experience with dynamically ...
2D Maze Game with Procedural Generation and NAVMESH Pathfinding Overview This is a 2D Maze Game where the player navigates a procedurally generated maze to reach the Queen, competing against an AI ...
Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...