A 2D outline shader for SpriteRenderers in Unity, using Shader Graph and Universal RP. This project features a 2D outline shader for SpriteRenderer components which 'duplicates' the sprite four times ...
Using Unity 2021.3.22f1 and URP 12.1.10. I'm opening this because one glitch mentioned #252 is not caused by Valve but by a mistake when handling the OpenGL Z buffer in the URP shader variants. On ...