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In 2D platformer games, responsive and fluid character movement is essential to ensure an engaging player experience. The script provided controls various movement mechanics such as walking, running, ...
With a circle sprite with the PieChart shader and a PieChartTimer component attached, as long as the PieChartTimer script is enabled, the pie chart will fill in over time. In the Unity Editor you can ...
In part one of how to create a simple 2D platformer for Android in Unity, we went over the basics of creating a 2D platformer in Unity for Android. In doing so, we created a very basic little ‘game’ ...
In the previous two posts in this series (part 1 and part 2), we’ve seen how to create a basic 2D platformer using Unity. So far we have a character who responds to keyboard input and touch controls, ...
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