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Mit der SpeedTree-Demo der Firma Interactive Data Visualization (IDV), Entwickler von Werkzeugen für Film-, Video- und Computerspiel-Produzenten zur realitätsgetreuen Darstellung von Natur ...
Today Unity announced that it has acquired SpeedTree creator Interactive Data Visualization, Inc. As a result of the acquisition, SpeedTree's technology will be fully integrated into Unity.
This process has begun with Unity’s upcoming 2021.2 release, which highlights better integration of SpeedTree-generated assets with Unity’s Scriptable Render Pipelines and Terrain system.
Unity has acquired Interactive Data Visualization, Inc, the creators of SpeedTree. Following the acquisition, the foliage customization and environment development tool will be integrated directly ...
Unity has announced the launch of its new Unity Wētā Tools division for making film and real-time 3D animations and games.
Das Entwicklerstudio Bungie (Halo) wird bei seinem neuen Shooter Destiny unter anderem die Middleware SpeedTree einsetzen, um eine möglichst detaillierte Spielwelt zu erschaffen. Dies gab jetzt ...
Bei SpeedTree handelt es sich um eine so genannte Middleware, eine Zwischenanwendung. Mithilfe dieser Middleware lassen sich in Spielen für PC, Xbox 360 und Playstation 3 animierte Bäume einbinden.
SpeedTree is used in almost every CG industry these days, from video game development to film VFX and Archviz. It's a powerful and flexible software that offers procedural modelling tech in an ...