A new v4.2 SpeedTree has entered beta stage and is available for immediate evaluation and licensing, offers several new options such as a preview option to see your handy work, local wind sources and ...
Here’s a visual peek into SpeedTree in action — showcasing its modeling interface, tree and foliage detail, wind animation effects, and procedural design tools. Offers both procedural generation and ...
Adapts a copy of version 2 of the UE4 Sun Temple assets from the NVIDIA's ORCA Project, which can be found at https://developer.nvidia.com/orca. Simply put, the ...
SpeedTree is used in almost every CG industry these days, from video game development to film VFX and Archviz. It's a powerful and flexible software that offers procedural modelling tech in an ...
SpeedTree 10 is out, offering a streamlined workflow, improved integration with major platforms, and faster processing for 3D vegetation creation. SpeedTree 10 has been officially released, bringing a ...
After two years in development, SpeedTree 8 is nearly ready, featuring graphical and intuitive time saving features - and will make its grand debut during GDC 2017 next week. The debut of SpeedTree 8 ...
IDV’s popular tool SpeedTree is getting a major overhaul for the debut of its fifth version at GDC next week. Touted as a complete rewrite for the tool, v5.0 boasts new modelling and rendering power. ...
Speedtree is now included in Unreal Engine 3, announced Interactive Data Visualization. "IDV's technology relationship with Epic began several years ago and has put SpeedTree in the hands of a large ...
Epic Games announced today that it has licensed IDV’s SpeedTreeRT for use in Unreal Tournament 3, and that it will be making the leading-edge foliage technology available to modders. IDV first joined ...