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If you’ve ever booted up a new PC game and sat through painfully long load times — or worse, suffered through random stutters ...
OpenGL ES 2.0 combines a version of the OpenGL Shading Language for programming vertex and fragment shaders that has been adapted for embedded platforms, together with a streamlined API from OpenGL ES ...
For example, shader programming. Graphics programmers used to do all shader programming, but now most of it is the responsibility of technical art.
Shader programming has been advanced with a lot of new new capabilities, and the hardware builds in many features to accelerate both pixel and vertex shader execution.
DirectX Raytracing hits v1.1 and DirectX 12 gets support for Nvidia's Mesh Shaders Microsoft has released a preview of new DirectX 12 features in the latest Windows 10 Insider Preview build ...
To measure pure DirectX 9 Shader 2.0 performance we make use of ShaderMark 2.0 as supplied to us by Thomas Bruckschlegel, the programmer of thius software.
Microsoft has announced a new technology called Advanced Shader Delivery (ASD), which will debut with ASUS’s upcoming ROG Xbox ...
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