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Classic PC adventure games such as The Curse of Monkey Island and Maniac Mansion are nearly impossible to play on modern computers because they were developed in LucasArts’ SCUMM (Script Creation ...
You can view the original ScummVM readme with tons of great general info here Huge props to the scummvm dev crew for building an amazing engine. This is still very much a WIP, and should be considered ...
Meet the team reverse-engineering old game engines in one of the most amazing preservation projects on PC. When you purchase through links on our site, we may earn an affiliate commission. Here’s how ...
ScummVM was born on September 17, 2001, at 5:57pm GMT+1. The program was meant as an interpreter that could play classic LucasArts point-and-click adventure games such as Monkey Island, Sam & Max Hit ...
ScummVM is an awesome project bringing new life to absolutely loads of classic games through the power of open source, and now they're expanding support for Macromedia Director games too. Currently it ...
ScummVM 2.5.0 is the first version to support '2.5D' games, the announcement explains, thanks to a merger with fellow vintage video game platform ResidualVM. So say hello to support for Grim Fandango, ...
The ScummVM team have announced that Another World (also known as Out of This World) is now supported by the open source project. Lovely to see, keeping another absolute classic alive for modern ...
The Script Creation Utility for Maniac Mansion Virtual Machine, which we all know better as ScummVM, turns 20 this week. Anyone who has ever enjoyed a classic adventure game on a modern PC (or mobile ...
ScummVM is 20 years old - and to celebrate it's just released a big new update. Script Creation Utility for Maniac Mansion Virtual Machine (ScummVM) is a program that allows you to run many classic ...
In its ongoing mission to bring old point 'n' click adventure games into an easy, stable, and cross-platform environment, the ScummVM project has launched a hefty update supporting another 23 games.
This is a small collection of N64-ready ROM files containing the ScummVM executable and various games sorted by game engine, or by individual game if only one can fit the 64MB cartridge limit of the ...