Armature assets with mappable bones, which can be shared across many character prefabs. Rig assets, which can simplify the creation/reproduction of complex procedural rigs. More constraints that can ...
JULY 9 — In the past, 3D modelling and animation were limited to large-scale production companies and highly qualified teams. It took weeks or months of work, costly software, and extensive technical ...
Abstract: Animating quadruped 3D objects, such as chairs and tables, typically involves three steps in the traditional computer graphics pipeline: Rigging, Skinning, and Retargeting. Commonly, ...
The world of 3D animation has undergone a remarkable transformation in recent years, thanks to the advent of innovative AI tools that have simplified the process of modeling, rigging, and animating ...
Making 3D animations is an interesting and complex process designed for creating sophisticated dynamic characters and environments based on the given pipeline. 3D animation involves multiple steps to ...
In this guide, I'll walk you through the detailed process of creating a hyper-realistic hand model for use in a Unity climbing game. The process includes sculpting, retopology, rigging, weight ...
AccuRIG 2.0 puts 4,500+ animations a click away. Reallusion’s animation and rigging ecosystem is picking up speed. A fantastical creature with the body of a muscular humanoid and the head of a bull, ...