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Actor skinning and weighting workflow The following steps are the general workflow for preparing your actor for animation with the Skinning Editor, after you have imported it into Unity. Follow the ...
Unity implementation of the advanced 2D Blender rig created by TheSicklyWizard. I highly suggest you to check out my video "here". This is a lite implementation of that system in Unity, as I didn't ...
Software company Nukeygara has launched its animation tool Akeytsu with newly-built animation and rigging workflows. You might recognize that name – Akeytsu. The tool has been in a lengthy beta ...
Unity 2019.3 brings a large number of powerful new features to mobile game development, including an enhanced universal render pipeline.