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In Ausgabe 07/95 testete Herbert Aichinger das Adventure Star Trek: The Next Generation - A Final Unity. Der Titel erhielt eine Spielspaßwertung von 86%.
Procedural generation has been in vogue recently, thanks to titles like Minecraft and Starfield, but few know it was also used in the earliest games.
This tech is essentially a procedural generation plugin for the Unreal and Unity game engines which allows developers to interactively and visually create "detailed and expansive" 3D worlds.
Procedural content generation (PCG) represents an innovative approach to the creation of video game elements through algorithmic processes. This methodology has evolved from early rule‐based ...
Heart Machine recently sat down with Game Rant to discuss Hyper Light Breaker's more directed approach to procedural generation.
To summarize, the leak suggests that procedural generation is likely to be in some form, and the engine is undergoing a significant overhaul. GTA 6 is likely to be significantly different from its ...
Gehostet auf MSN9 Mon.
GTA 6 may have procedural object generation - MSN
If GTA 6 does have procedural object generation tech, what will it really mean? The tech allows objects to be generated differently each time, which some have suggested would add variety and ...
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