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A high-performance physics engine that leverages CUDA for physics calculations and modern OpenGL (4.3+) with compute shaders for rendering. This project aims to demonstrate efficient GPU utilization ...
A research team at Carnegie Mellon University has announced Genesis, a physics simulation platform that can run simulations 430,000 times faster than reality. Genesis has a lightweight Python-based ...
Havok, the big-name physics engine that is used in many popular PC and console games, has been licensed for the Mac by Blizzard Entertainment (maker of World of Warcraft and Diablo), making this the ...
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