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Bone weights are used for games that have skeletal animation systems. They tell the engine what parts of the mesh (which vertices) have to move along with one or more specific bones and how strong ...
I came across differences in the work of "Transform Tool" in Outfit Studio between versions 4 and 5 (I compared versions 4.5 and 5.2, 5.3). Previously after I import outfit with different bones ...
ಕೆಲವು ಫಲಿತಾಂಶಗಳನ್ನು ಮರೆಮಾಡಲಾಗಿದೆ ಏಕೆಂದರೆ ನೀವು ಅವುಗಳನ್ನು ಪ್ರವೇಶಿಸಲು ಸಾಧ್ಯವಾಗದಿರಬಹುದು.
ಪ್ರವೇಶಿಸಲಾಗದ ಫಲಿತಾಂಶಗಳನ್ನು ತೋರಿಸಿ