News

Sample Unity projects to demo how to use OpenXR plugin in Unity for HoloLens 2 and Mixed Reality headsets - microsoft/OpenXR-Unity-MixedReality-Samples ...
Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has ...
Unity Technologies has released a new Unity XR Hands Package bringing with it a number of new tweaks and enhancements as well as enabling and tracking with OpenXR. Released as a package for the ...
While the Windows XR plugin is functional on Unity 2019, we don't recommend it because it's not compatible with Azure Spatial Anchors on Unity 2019. If you're starting a new project, we recommend that ...
An extension for the Unity engine allows the implementation of hand tracking on hardware including Meta Quest via OpenXR.
Oculus expects that the Unity OpenXR plugin won’t be “fully supported” until early 2022, at which point it will become the recommended option for building VR applications.
Microsoft said that it worked closely with Unity and Epic Games to ensure that their engines' future versions would support HoloLens and Windows Mixed Reality VR headsets through OpenXR.
How OpenXR could glue virtual reality’s fragmenting market together This week’s provisional release could help unify cross-platform VR development.
The Khronos Group has released the OpenXR 0.90 spec for royalty-free standards related to augmented reality (AR) and virtual reality VR devices.