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The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK. It can be updated independently of the game to add support for ...
The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK. It can be updated independently of the game to add support for ...
Over the past four years, developers have managed to release 4000 OpenVR games on Steam that work across various VR headsets. Recently, Valve made an announcement that they would be changing the way ...
Integrating eye-tracking into the OpenVR API is an indication that Valve want to move forward swiftly with the technology, although it remains unclear whether the next round of consumer headsets ...
Valve is collaborating with computer vision firm SensoMotoric Instruments to bring support for eye-tracking to its OpenVR API.
In this paper, we present CLOVR, a tool for Capturing and Logging OpenVR data from any VR application built with the OpenVR API, including closed-source consumer VR games and experiences. CLOVR ...
The 20 minute talk, entitled “OpenVR and You,” will center on Ludwig’s work with OpenVR, and what the free-to-use VR APIs have to offer potential app developers for SteamVR.
Valve is collaborating with SensoMotoric Instruments to add eye-tracking to its OpenVR platform, and it will show a new version of the HTC Vive featuring the technology at GDC this week.
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